570268 - Mega Man Dungeons - Burst Man - Created by Megagamer24
Recorded times for : 570268 - Mega Man Dungeons - Burst Man
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
obderhode | 3m 37s248 | 3 |
Description of that level
This is the first stage in my series of levels called the Mega Man Dungeons. After the 1.9 update to Mega Man Maker, I was inspired by some of the new stage gimmicks. Using a Zelda-dungeon theme and assets related to Burst Man, I created this proof-of-concept stage to show the idea of Mega Man Dungeons.
The idea is that there are lots of secret passageways hidden everywhere, most of which are required to be found by the player to progress. Hidden down these paths are items which are required to reach other areas, items, and even the boss. I also decided that the entrance to each stage should have the same layout leading up to the first elevator.
I think the mistake I made on this one was making it seem too much like a regular-style level after coming down the first elevator. The trick is to figure out when to JUMP in the Burst Water and when to WALK into the Burst Water to prevent falling offscreen, but to also allow yourself to go under the platforms floating on the water.
The idea is that there are lots of secret passageways hidden everywhere, most of which are required to be found by the player to progress. Hidden down these paths are items which are required to reach other areas, items, and even the boss. I also decided that the entrance to each stage should have the same layout leading up to the first elevator.
I think the mistake I made on this one was making it seem too much like a regular-style level after coming down the first elevator. The trick is to figure out when to JUMP in the Burst Water and when to WALK into the Burst Water to prevent falling offscreen, but to also allow yourself to go under the platforms floating on the water.
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