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Reported list

You can check already reported issue below; Would be nice that you check before reporting anything, thanks !
Other issue - Reported by : yu-ki -
If you place a Yellow Devil in a level, the app will crash due to a variable error and be forcibly terminated under the following conditions.

・Defeat the yellow devil in the passage boss setting and die after passing the intermediate point

Cause:The anchor point for setting the movement range of the Yellow Devil remains even after the main body is destroyed, and it is presumed that the error occurs because the main body position corresponding to the anchor point cannot be found when restarting.

Approach:It seems that it is possible to avoid this for the time being by one of the following methods. (Not a real solution!)
 ・Set the Yellow Devil as a goal (the level will be cleared when it is defeated).
 ・When setting multiple bosses, place only one yellow devil and do not place it in the middle order (place it in the final order and do not place elements that die after that).
Other issue - Reported by : misk-ivus -
The Shuhorn enemy doesn't seem to take damage consistently, sometimes hittimg it's spring works, sometimes hitting its eyes works.
Other issue - Reported by : maleketh -
In the level I'm building, I have several screen borders that are supposed to be disconnected, but when I save and reload the level, they automatically become connected again.
Ask for a feature - Proposed by : itsbass -
Can you add the ability to download MMLV's uploaded onto the Level Visualizer?
Issue on the website - Reported by : fireplank -
My speedrun times are not showing up on the level leaderboards even after enabling the tracking of my records in the settings, are there some other settings i need to enable it for it to work or access the level in a certain way
Other issue - Reported by : itsbass -
@misk-ivus



If a level contains more than one boss and doesnt end with an energy element/party ball, the mugshot will be a question mark. Else it will be the default mugshot (energy element + party ball)
Other issue - Reported by : misk-ivus -
My absurdly long level with multiple bosses has one boss that ends the level, fire man, yet the level icon shows a question mark, any reason this is? Is it because of all the other bosses?
Other issue - Reported by : jee pocket -
Update: You can't land on the fire mushroom (mm11 enemy) ONLY IF they walk down a ledge. Leave the room, then re-enter the room, now you can't land on them anymore. Actually, you can still land on them, but the hitbox is like 2 tiles higher, you literally float in the air.
Other issue - Reported by : jee pocket -
When you enter a Room that contain a fire mushroom (mm11 enemy), you can shoot a bullet and then jump on Them. If you leave the Room and re-enter it, you cant land anymore on Them. You just take damage.
Other issue - Reported by : lalocx -
Dit is nie 'n ernstige probleem nie, maar ek wou dit rapporteer. Die bakkie om karakters te verander wanneer ek regsklik om terug te gaan, werk nie
Other issue - Reported by : lolos -
Dit het 'n rukkie geneem om vlakke te maak, dit het nie soveel probleme of foute gehad nie, maar as ek op my TV probeer speel met die hdmi kabel gaan die speletjie stadig en daar is geen musiek nie. Ek het al probeer met my 2 skootrekenaars en dit bly gebeur dat die spel stadig gaan..
Issue on the website - Reported by : ryan jackson -
i know what happened here
Other issue - Reported by : lobozx -
I'm not sure if this was a bug, but when I use Bass it doesn't destroy enemy shields like in Mega Man 10. I don't know if it's because of the game engine or if when they added it they forgot to put that feature that I was very used to since I played Mega Man 10 thank you very much for adding it too ^^
Other issue - Reported by : lolos -
I wanted to play with a friend on my TV, but when I connect the hdmi cable the game has no music or sound effects for some reason (apart from the fps drops despite being an 8bit game)
Other issue - Reported by : orlando masaru 2 -
Dit het met my gebeur dat toe ek my rekenaar aan 'n HDMI-kabel gekoppel het om op die TV te kan speel, die speletjie traag is en daar geen klank is nie, en ek weet nie wat dit veroorsaak nie u.u
Ask for a feature - Proposed by : thetrueshadow -
Add a forum on the website, incase anyone wants to talk about level design, share their levels, etc. just like the old forums (before they got archived)
Other issue - Reported by : thetrueshadow -
I got an issue in the Level Editor:

___________________________________________
############################################################################################
ERROR in
action number 1
of Alarm Event for alarm 10
for object objBuilderPlacedObject:

Push :: Execution Error - Variable Index [-16] out of range [12801] - -5.placedSomething(100013,-16)
at gml_Object_objBuilderPlacedObject_Alarm_10
############################################################################################
gml_Object_objBuilderPlacedObject_Alarm_10 (line -1)
Issue on the viewer - Reported by : thetrueshadow -
Firewalls are shown in the wrong direction in the viewer.
Issue on the website - Reported by : thetrueshadow -
Shadows are under "Plates" in asset visualiser, what?
Issue on the viewer - Reported by : zakatak -
I keep getting a error message stating "this user does not exist" when using the game's "profile" or "upload" functions. Does anybody know why this would happen? I used a different account previously on the same game file, and I think that might be it. I don't want to re-install the game or make a new profile because I want to keep my levels.
Other issue - Reported by : thetrueshadow -
I got softlocked
Other issue - Reported by : kill_me_plz -
when i finished making a level, and i saved. And go to play. The level deleted itself. The levels name was Mega Man 3 - Doc Robot Shadow Man
Other issue - Reported by : thetrueshadow -
In levels featuring weapon capsules, sometimes I collect a weapon capsule and die. When I respawn, the weapon capsule dissapears, but I don't have the weapon. This softlocks you sometimes in metroidvania levels
Ask for a feature - Proposed by : fantik -
I recently got a new pc when I log into my account I couldn't get any of my old levels I suggest adding levels to be saved onto the account
Other issue - Reported by : gugos -
I don't know if it's a problem, but the game is a bit slow for me when I use some floors of mm 10 and 11, it also happened to me with the Crystal Man floor, I saw people live who also ran a bit slow in the transmissions, it would be nice if they checked it n.n
Other issue - Reported by : koilox -
I don't know very well why I have this problem but I only have many when I use some tiles, when I made a recreation of the Solar Man level something went wrong :c and also with the tiles of the 10 challenge ..
Other issue - Reported by : lolos -
I was doing some recreations of some levels of megaman 10 and 11, but for some reason I have the problem with some tiles such as Solar Man, Sheep Man, wiilly tiles from 11 u.u Also with colored animated tiles from 10..
Other issue - Reported by : lobozx -
Some tiles when I use them tend to give lagg, I don't do long levels, the same thing happens to me and to people who pass my levels to them, Some of the tiles that have that problem: Sheep Man, Challenge of 10, Solar Man, Cristal Man, Willy from 11
Other issue - Reported by : river13 -
When we try to upload a level, it says the user does not exist. It also does this when we try to access the account. We do have it linked on the Fan Website, but when we try to upload the stats, it also says that the user does not exist. Any help would be appreciated, as my 8-year-old is pretty excited about this whole thing. Thanks! :)
Other issue - Reported by : flying kyuubi -
Wasn't able to link another account, and account on my here is using old username instead of the updated one, any help with regards ether of these issues would be really appreciated ^^
Issue on the website - Reported by : myriachan -
I can't figure out how to get my times to register. I completed 516634 with timer enabled and the option in my profile enabled, but nothing happened.
Other issue - Reported by : myriachan -
When playing as Bass/Forte, pressing the dash button and jump button at the same time results in a non-dash jump. This differs from Mega Man X behavior and is very unintuitive.
Other issue - Reported by : kxi -
I just uploaded a level and got the message of a successful upload. But after that, the level wasn't there. The Name of the level is "Kxi Fortress V2". Maybe the level got stuck somewhere?
Other issue - Reported by : kill_me_plz -
I have an issue that my level completely deletes itself, into blank level.
Other issue - Reported by : raygar -
When I try to upload a level it says the user dosen't exsit
Other issue - Reported by : mhkhs20 -
It comes when I want to play online... and it'll be logged out when I close the game.
Other issue - Reported by : mhkhs20 -
What does this problem mean?

AN ERROR OCCURED:
DL_LIST_SIZE ARGUMENT 1
INCORRECT TYPE
(UNDEFINED) EXPECTING A NUMBER (YYGI32)
PLEASE TRY AGAIN.

Please tell me what I can do to fix this problem.

Khashayar Sarmadi
Issue on the website - Reported by : game fever online -
The "click to play the level" button does not appear to work on Ubuntu 20.04LTS, running Firefox.
Issue on the website - Reported by : game fever online -
The Rush Coil icon does not appear correctly.
Ask for a feature - Proposed by : kxi -
The Conditional Search is a great way to search for levels that focus on certain gimmicks, or bosses, or now even weapons. While searching for certain weapons, it came to my mind that the list of weapons is not complete yet as different characters have different weaponsets e.g. Bass uses Treble Boost instead of items and adapters and Roll uses Tango instead of Rush Coil. Or maybe for this to work there needs to be a distribution of levels by the character of the marker for the spawn position of the player first so that there can be correct weapon symbols. This is just an idea. The conditional search is already a great function.
Issue on the website - Reported by : kxi -
After selecting Rain Flush, "At least One" and marking it as the only weapon in the Conditional Search, the execution of the search returns this error message instead of a result:

Warning: Undefined array key "addConds" in C:\inetpub\wwwroot\_megamaker\modules\level\searchAdvanced.php on line 189

Fatal error: Uncaught TypeError: count(): Argument #1 ($var) must be of type Countable|array, null given in C:\inetpub\wwwroot\_megamaker\modules\level\searchAdvanced.php:189 Stack trace: #0 C:\inetpub\wwwroot\_megamaker\gestion_modules.php(94): require_once() #1 {main} thrown in C:\inetpub\wwwroot\_megamaker\modules\level\searchAdvanced.php on line 189
Issue on the website - Reported by : megaexort -
Disregard previously reported issue about being unable to sync beaten levels. I had to exit Mega Man Maker in order for the BeatenLevels.sav file to appear.
Issue on the website - Reported by : megaexort -
Can't sync beaten levels information on newly created account

- Dragging files on https://megamaker.webmeka.io/user-profileUpload.php does not seem to work. I do see a refresh icon in the browser tab, but nothing changes on my profile

I've also tried to unlink my account to start from scratch and link it again, but it displays a php error below the "Levels from this user" section

Warning: Undefined array key "uid" in C:\inetpub\wwwroot\_megamaker\modules\user\profile.php on line 301
Issue on the website - Reported by : toxin-g -
Asset Visualiser wont load

Answer from the admin :
Fixed
Issue on the website - Reported by : jde173901 -
must be logged in to see other user's profiles of levels.
Answer from the admin :
Fixed
Ask for a feature - Proposed by : jde173901 -
ability to send messages to other users on the website. or comment on their pages.

Ask for a feature - Proposed by : caio and enzo -
-Option for you to write your nationality (for example, it could be the same as the conditional search, where you choose the flag of your country)

-Option to put a description about you, just like youtube.

-Show on the website who the most active players in this game.
Issue on the website - Reported by : neo cutman -
I deleted my last level some hours ago but it still shows up in my profile as active.
Answer from the admin :
Fixed
Other issue - Reported by : jde173901 -
Commenting on levela like in the old version




Tagging levels like in the old version. Kaizo, escort, glitch, puzzle etc...




Conditional search doesn't have weapons as an option when it probably should.
Ask for a feature - Proposed by : caio and enzo -
Option to see how many levels other users have already overcame.
Ask for a feature - Proposed by : lethian -
Possibilty to load more levels on conditional search.
Ask for a feature - Proposed by : neo cutman -
Please show in the levels table how many times the level was played.
Answer from the admin :
Added :)
Ask for a feature - Proposed by : burncrowptx -
Now that uploading mmlv files is a feature once more, there is still something that's not possible. Currently, once you upload a mmlv file, you cannot download the image of the level map directly, so for sharing purposes (like pasting unfinished level maps on Discord, etc.) you still have to upload the stage and then download the image. Would be a nice feature to have back, as it makes it easier to ask for feedback on the level themselves without having to upload several versions of them. Thanks for the attention and have a nice day.
Issue on the website - Reported by : cinderace knight -
My profile didn't change the displayed username or pfp. All levels uploaded also use the old username even if uploaded after the change. Logging in with the new username functions correctly (the new username can be used almost immediately after changing it) and the "My profile" button takes me to the correct profile, so it's just a cosmetic bug
Issue on the viewer - Reported by : caio and enzo -
Level ID:507387

Flower Presenter appears to be flying when placed on above of Jumpthrough Platform.
Ask for a feature - Proposed by : aze -
Not sure if it's forgotten about but I'd wanna set a reminder just in case. The old site allowed you to upload mmlv files directly, without the need to upload the stage online first. Additionally there should be some lines around the screens of the map to separate it from the background color or give the option to make the background transparent.

Additionally, there was another feature on the old site for level packs, with a fancy mmx1 stage select deal too. The latter doesn't matter too much to me personally, but should it return then maybe it can be a bit more flexible, like choosing which stage is in what square rather than uploading it in a certain order, as well as something to showcase stuff after the initial 8 stages. For the pack itself there could be some improvements to the old one, like descriptions and preview screens of the stage.

That is all, not sure if I should have reported them as separate things but thanks in advance.
Issue on the website - Reported by : raccoonavel -
The asset visualiser does not show skull barrier.
Issue on the website - Reported by : zen -
Level ID: 507064
At this website the fire walls object vectors are either pointing to horizon when vertically set or are pointing to vertical when horizontally set.
Issue on the viewer - Reported by : game fever online -
Petit Devils appear rotated.
Issue on the website - Reported by : game fever online -
I don't know if this is intended or a bug but the page is showing all the removed levels from the past.
Ask for a feature - Proposed by : game fever online -
Clear rate or clear number, as an addition to the difficulty meter.
Ask for a feature - Proposed by : game fever online -
Add the favorite profile option. Is pretty useful.
Issue on the website - Reported by : jde173901 -
not all weapons are showing.
For example my level 513339 has 2 weapons and your site only shows one.
Issue on the viewer - Reported by : caio and enzo -
Super arm blocks and all plates appear only in the primary color in the viewer, and do not appear in alternative colors.
Ask for a feature - Proposed by : jde173901 -
Asset Visualizer can you show the ID of the asset for text editing purposes.
for example FiremanPU tile is 701, Shadowman is 204 etc..

Answer from the admin :
Sorry but we won't do that anymore because of security reasons.
Ask for a feature - Proposed by : jde173901 -
Conditional Search for Difficulty
Issue on the viewer - Reported by : neo cutman -
Protoman mugshot is in place of Quick Man's mugshot.
Other issue - Reported by : neo cutman -
Power adaptor icon is broken
Issue on the website - Reported by : toxin-g -
alot of asset visualizer assets don't load when clicked on
Answer from the admin :
Mistake from me, they weren't supposed to be openable in the first place. It's fixed !
Ask for a feature - Proposed by : gamerfromtheweb -
Add a "featured levels" tab for profiles, could potentially include IDs of other players.
Issue on the website - Reported by : hcl -
Cut Spike (PU) and Elec Spike (PU) do not have previews in the Asset Visualizer
Issue on the viewer - Reported by : hcl -
Large levels, such as 512007 and 511131 do not show up in the level viewer.
Answer from the admin :
Should now be visualisable.
Other issue - Reported by : hcl -
Neo Heli Mettalls appear as upside down in the level visualizer.