555780 - Mm Adv3 - Lv04 - Seasonal Simulator Alternate Version - Created by Orangemeo
Recorded times for : 555780 - Mm Adv3 - Lv04 - Seasonal Simulator Alternate Version
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
locklick_ | 1h 13m 31s516 | 0 |
Description of that level
ALTERNATE VERSION: This is rare I would do this for a stage, but I remixed the entire original stage to form a linear experience. The mechanics remain in tact, but several screens are repositioned, modified, or outright changed. This is in favor of removing any "keys" and obscurity. While I think this is better overall, the other version is still worth checking out.
Megaman Adventure 3 is my third level set fully created by me. I am very proud of how the levels have come together in this particular set, and will feature a total of 12 levels. If you end up enjoying this one, feel free to try Megaman Adventure 1 and 2 / or Megaman Voyage co-developed by my brother and I (his name as Obderhode)! I've always loved Megaman games but tend to find most of the main series (outside of 9-11) a bit too easy most of the time, so I tend to really focus on enemy placement and fun mechanics! I never try to be too challenging and I'm generally very nice with checkpoints!
Level Theme: Seasonal Simulator: The idea behind this level is to locate towers to change the seasons. As you swap between Spring/Summer/Winter/Fall, you will encounter new challenges and mechanics. Each tower swap rewards you with a checkpoint, and each section is short. Due to the nature of this several seasons to convey, the level is a little longer than may be expected - but each season doesn't overstay it's welcome I would say. I put a TON of work into this alternate version - and even more so the original stage. When I developed my 3rd game, I wanted each boss encounter to feel unique. Dark Man is already an easy fight, but this room makes it hard for him to hit you much unless you fight him on the platforms. I guess I wanted the final boss here, because the level is kind of long, to be easier. I hope you enjoy it and give it a chance if you try this one!
Megaman Adventure 3 is my third level set fully created by me. I am very proud of how the levels have come together in this particular set, and will feature a total of 12 levels. If you end up enjoying this one, feel free to try Megaman Adventure 1 and 2 / or Megaman Voyage co-developed by my brother and I (his name as Obderhode)! I've always loved Megaman games but tend to find most of the main series (outside of 9-11) a bit too easy most of the time, so I tend to really focus on enemy placement and fun mechanics! I never try to be too challenging and I'm generally very nice with checkpoints!
Level Theme: Seasonal Simulator: The idea behind this level is to locate towers to change the seasons. As you swap between Spring/Summer/Winter/Fall, you will encounter new challenges and mechanics. Each tower swap rewards you with a checkpoint, and each section is short. Due to the nature of this several seasons to convey, the level is a little longer than may be expected - but each season doesn't overstay it's welcome I would say. I put a TON of work into this alternate version - and even more so the original stage. When I developed my 3rd game, I wanted each boss encounter to feel unique. Dark Man is already an easy fight, but this room makes it hard for him to hit you much unless you fight him on the platforms. I guess I wanted the final boss here, because the level is kind of long, to be easier. I hope you enjoy it and give it a chance if you try this one!
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