555281 - Mm Adv3 - Lv11 - Fortress3 - Inner Laboratory - Created by Orangemeo
Recorded times for : 555281 - Mm Adv3 - Lv11 - Fortress3 - Inner Laboratory
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
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obderhode | 7m 22s961 | 23m 40s671 | 2 | 0 |
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orangemeo | 14m 37s633 | 14m 37s633 | 1 | 1 |
Description of that level
Megaman Adventure 3 is my third level set fully created by me. I am very proud of how the levels have come together in this particular set, and will feature a total of 12 levels. If you end up enjoying this one, feel free to try Megaman Adventure 1 and 2 / or Megaman Voyage co-developed by my brother and I (his name as Obderhode)! I've always loved Megaman games but tend to find most of the main series (outside of 9-11) a bit too easy most of the time, so I tend to really focus on enemy placement and fun mechanics! I never try to be too challenging and I'm generally very nice with checkpoints!
Level Theme: Inner Laboratory: The third Fortress level of four stages. As you now have your full arsenal, you will be encouraged to use them - but I test majority buster only if that is your thing too. As I was making this, my theme was set to I wanted you to enter a Laboratory. The enemies chosen and minimal mechanics - I think this level may be the easiest fortress stage I've made by a fair margin. Just like the other two, a hidden boss can be located which always is a secondary weakness on bosses and will help you a small amount here. An E tank can be found early too! I think the first boss you encounter here is quite fun, and honestly easier in the room you find him in. When I developed my 3rd game, I wanted each boss encounter to feel unique. This boss resurrects two bosses from Adventure 1 and 2, to watch you fight them together.
Level Theme: Inner Laboratory: The third Fortress level of four stages. As you now have your full arsenal, you will be encouraged to use them - but I test majority buster only if that is your thing too. As I was making this, my theme was set to I wanted you to enter a Laboratory. The enemies chosen and minimal mechanics - I think this level may be the easiest fortress stage I've made by a fair margin. Just like the other two, a hidden boss can be located which always is a secondary weakness on bosses and will help you a small amount here. An E tank can be found early too! I think the first boss you encounter here is quite fun, and honestly easier in the room you find him in. When I developed my 3rd game, I wanted each boss encounter to feel unique. This boss resurrects two bosses from Adventure 1 and 2, to watch you fight them together.
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