555204 - Mm Adv3 - Lv10 - Fortress2 - Warp Zone - Created by Orangemeo


Loading data...
More info will be available later.
Double-Click : Go back to spawn position.
Level data is loading, please wait a few seconds...

Recorded times for : 555204 - Mm Adv3 - Lv10 - Fortress2 - Warp Zone

Runner Runner PB Total play time Total deaths Minimum clear deaths
orangemeo 12m 7s060 40m 20s701 3 0
obderhode 13m 28s357 13m 28s357 1 1

Description of that level

Megaman Adventure 3 is my third level set fully created by me. I am very proud of how the levels have come together in this particular set, and will feature a total of 12 levels. If you end up enjoying this one, feel free to try Megaman Adventure 1 and 2 / or Megaman Voyage co-developed by my brother and I (his name as Obderhode)! I've always loved Megaman games but tend to find most of the main series (outside of 9-11) a bit too easy most of the time, so I tend to really focus on enemy placement and fun mechanics! I never try to be too challenging and I'm generally very nice with checkpoints!

Level Theme: Warp Zone: The second Fortress level of four stages. As you now have your full arsenal, you will be encouraged to use them - but I test majority buster only if that is your thing too. This one is the traditional "boss rush" style level. You will enter four warp pipes, taking you to remixed levels of two robot masters at a time. I really enjoy how these remixed, particularly the red path! Just like the first fortress stage, a secret boss can be found (much harder to locate though) which can power you through the boss with ease as well as locate a very optional "M Tank"! When I developed my 3rd game, I wanted each boss encounter to feel unique. Fortress bosses are quite lacking - but I tend to have a hard time putting a robot master as the stage final boss. This one has you ride the tornados up to hit the boss. Although I do like it... I sort of wish the tornados weren't as "solid" as they are so that the totem could go through it. Oh well! Nothing I can do about that :)

Comments


You need to be connected to comment levels.

Last Levels uploaded by : Orangemeo

Level IdLevel NameBest Time Likes / Dislikes Plays / DL DifficultyLength
559315
Mm Adv Revisted - 02 Magnet Themepark V2
6m 10s792
obderhode
11
3
29
Easy35%
Long41
559160
Mm Adv3 - Lv12 - Fortress4 - Cossacks Corridor - Final Vers
5m 18s811
orangemeo
10
1
21
Easy30%
Long46
559156
Mm Adv3 - Lv11 - Fortress3 - Inner Laboratory - Final Ver
5m 34s869
orangemeo
9
1
17
Normal41%
Long53
559155
Mm Adv3 - Lv10 - Fortress2 - Warp Zone - Final Version
11m 25s716
orangemeo
9
2
15
Normal59%
Very Long80
559153
Mm Adv3 - Lv09 - Fortress1 - Castle Sewers - Final Version
8
2
17
Easy35%
Long42
559150
Mm Adv3 - Lv08 - Orbital Elevator - Final Version
4m 47s295
obderhode
9
1
21
Easy27%
Long50
559147
Mm Adv3 - Lv07 - Speed Course - Final Version
6m 8s361
obderhode
9
1
18
Normal47%
Long45
559146
Mm Adv3 - Lv06 - Charged Railways - Final Version
4m 666
obderhode
10
3
16
Easy29%
Long43
559145
Mm Adv3 - Lv05 - Mining Melancholy - Final Version
5m 46s605
obderhode
11
0
30
Normal51%
Long59
559139
Mm Adv3 - Lv04 - Seasonal Simulator - Final Version
4m 47s079
obderhode
14
4
27
Normal38%
Long70