554024 - Mm Voyage - Lv09 - Hover Station - Created by Orangemeo
Recorded times for : 554024 - Mm Voyage - Lv09 - Hover Station
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
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obderhode | 6m 48s852 | 26m 35s100 | 6 | 0 |
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orangemeo | 7m 3s190 | 32m 40s169 | 5 | 1 |
Description of that level
Game Description: This is a game being worked on in tandem with user, Obderhode. Inspired by Gameboy Megaman games 1-4, we have selected 4 bosses each to recreate their levels. This is the second set of stages / and after the Wily Intermission stage. As such, you start with the 4 weapons from the previous and these levels know it. You now have a new set of weapons -> Select the weapons you wish to use / or beat them to earn them. Secrets are hidden in each level, and often will not require special weapons or more than one.
Level Description: All levels in this series will are part of a space station. This one is the Hover Station. The boss is from my Megaman Adventure 1, Labyrinth of Gales. As such, it borrows the wind mechanics found there. You start by flying towards the station. It took me well over an hour to develop the tileset used in this area to create what I hope is believable aircrafts. While you do deal with wind here, you are very often not exposed to instant death for failure. Suggestion: Crystal Eye will be very useful here if you experiment. Especially with the gameboy platforms you hit to make them move. :)
Level Description: All levels in this series will are part of a space station. This one is the Hover Station. The boss is from my Megaman Adventure 1, Labyrinth of Gales. As such, it borrows the wind mechanics found there. You start by flying towards the station. It took me well over an hour to develop the tileset used in this area to create what I hope is believable aircrafts. While you do deal with wind here, you are very often not exposed to instant death for failure. Suggestion: Crystal Eye will be very useful here if you experiment. Especially with the gameboy platforms you hit to make them move. :)
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