574771 - Industrial Inferno - Alt Music Is Flare Man From Mm Rock Force - - Created by Jw1nner


Loading data...
More info will be available later.
Double-Click : Go back to spawn position.
Level data is loading, please wait a few seconds...

Recorded times for : 574771 - Industrial Inferno - Alt Music Is Flare Man From Mm Rock Force -

Runner Runner PB Total play time Total deaths Minimum clear deaths
sixsack 39s262 0

Description of that level

*breathes like he's just finished a marathon* It wasn't easy to make and upload this in the same day... But anyways, I'm really proud of this one. I came up with ideas for the ''Industrial Inferno'' while working on a canceled Mega Man full game idea. This feels like it could be a legitimate Mega Man 8-Bit Deathmatch map. I can imagine having Star Crash up on a high ledge, and I can also imagine presses and rising sand. And the alt music... It feels so cool! When making the canceled idea, I used one music track from a Mega Man fangame as the alternate track for the level- and for the stage featuring this mega-machine, I picked Flare Man's stage from Mega Man Rock Force. It's a really underrated track, most know Rock Force's soundtrack for Photon Man and Circuit Man's music. The reason I chose Grenade Man as the boss was because I wanted to use a boss that fit the Industrial Inferno well, but wasn't a fire Robot Master.

Bonus Comment:
I've been wondering, does Mega Man Rock Force have different Robot Masters depending on which character you play as? I had a feeling based off the fact that there are, like, SIXTEEN Robot Master tracks. I've also noticed that half of the bosses are traditional elements, and half are based off bad omens of sorts.

Oh, and happy holidays! Sorry I haven't been uploading lately, I've been experimenting with many, many Mega Man level series ideas- but by the Wily Stages, I usually just give up on the idea... I think I might want to stop going overboard with the ideas- I've been coming up with basic level design, enemies, and gimmicks before making any levels. I need to start simplifying it again, by predetermining nothing but the bosses, weapons, weakness order, and enemy selection. As well as playable characters and such, but my point still stands. Well, in any case, happy holidays, and happy new year!

Comments


You need to be connected to comment levels.

Last Levels uploaded by : Jw1nner

Level IdLevel NameBest Time Likes / Dislikes Plays / DL DifficultyLength
574995
The Ultimate Lag Machine
0
0
5
Very Easy0%
Very Short6
574917
This Might Be The Hardest Boss Fight Ive Ever Made -maybe-
11
3
24
Easy13%
Very Short10
574816
Bomb Fortress - Made In 1-0 -
12
1
25
Very Easy10%
Classic23
574771
Industrial Inferno - Alt Music Is Flare Man From Mm Rock Force -
3
1
16
Normal40%
Long65
574064
Crystaline Elegance
3m 35s151
buried talent
23
3
65
Easy19%
Very Long93
573986
If Minibosses Had Special Weapons
11
5
36
Easy13%
Classic23
573980
Mega Man Mini- Full Game
19
4
59
Hard66%
Huge322
573875
Classic Mega Man Style Boss Rush Ver-1
6
3
38
Hard75%
Short14
573607
All The Underused Assets Are In Jail For Some Reason
5
2
13
Easy22%
Long55
573472
Some Cool Ways To Use Decorations Together
52s998
buried talent
51
1
123
Very Easy0%
Short13