557579 - Metroid - Another Mission - Full Game - V2 - 428 Screens - Created by Obderhode
Recorded times for : 557579 - Metroid - Another Mission - Full Game - V2 - 428 Screens
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
obderhode | 1h 16m 48s274 | 1h 16m 48s274 | 0 | 0 |
Description of that level
I just released Version 2 (hopefully the final version) of this project. Metroid - Another Mission is a fully remixed Metroid game based off of the Original's layout. This lets you start with a familiar environment while still feeling like a different game. The addition of Crateria, the second lair, and new features will hopefully make this a fun experience. With the size of the level, there will be some lag that occurs due to MMM, but from my experience with the game, I get almost no lag (with lag spikes really only caused by pausing the game when a lot of your arsenal is unlocked.) If you know all optimal routes, the game can be 100% cleared in around an hour.
Here is a list of the changes from the original upload:
Major:
-Fixed issue where you could soft lock in Kraid's lair if you didn't get the green key for the map room.
-Modified Lower Norfair where you find the 2nd Ridley key due to unintended behavior with freezing one lava instance.
Quality of Life:
-Added more weapon refill capsules in areas that required substantial item use to traverse.
-Changed some enemy placement, making some areas easier.
-Modified some areas in upper Crateria so that most screens no longer require Tango/Super Arrow.
-Modified a few instances where lava pits would kill you if you chose to dash onto the screen from a door.
-Graphical bug in the Save Station near Thunder Claw.
Here is a list of the changes from the original upload:
Major:
-Fixed issue where you could soft lock in Kraid's lair if you didn't get the green key for the map room.
-Modified Lower Norfair where you find the 2nd Ridley key due to unintended behavior with freezing one lava instance.
Quality of Life:
-Added more weapon refill capsules in areas that required substantial item use to traverse.
-Changed some enemy placement, making some areas easier.
-Modified some areas in upper Crateria so that most screens no longer require Tango/Super Arrow.
-Modified a few instances where lava pits would kill you if you chose to dash onto the screen from a door.
-Graphical bug in the Save Station near Thunder Claw.
Comments
You need to be connected to comment levels.
Last Levels uploaded by : Obderhode
Level Id | Level Name | Best Time | Likes / Dislikes | Plays / DL | Difficulty | Length | ||
561071 | 10 1 |
20 | Hard62% | Classic38 |
||||
561066 | 5m 21s801 | 7 3 |
23 | Normal53% | Classic38 |
|||
560580 | 5m 29s655 | 14 3 |
35 | Hard77% | Classic32 |
|||
560140 | 4m 26s258 | 17 4 |
43 | Normal56% | Classic40 |
|||
560131 | 6m 35s925 | 21 4 |
40 | Easy31% | Classic38 |
|||
560117 | 7m 7s798 | 17 6 |
52 | Easy37% | Classic35 |
|||
560099 | 3m 56s058 | 14 4 |
26 | Normal40% | Classic38 |
|||
560090 | 4m 55s835 | 27 2 |
57 | Easy36% | Classic37 |
|||
560047 | 20 3 |
48 | Normal52% | Long44 |
||||
560022 | 15 5 |
33 | Normal52% | Long45 |