557041 - Mm Adv Revisted - 03 Desert Artillery Base - Created by Orangemeo


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Recorded times for : 557041 - Mm Adv Revisted - 03 Desert Artillery Base

Runner Runner PB Total play time Total deaths Minimum clear deaths
obderhode 5m 19s489 19m 35s448 4 0
orangemeo 6m 25s753 6m 25s753 2 2

Description of that level

Overview: This is a level pack that takes a eight stages from my original 3 level packs (MM Adventure 1/2/3) and remixes them greatly. The goal with this pack was to get near classic legnth more often / refine the stage / and try to make them as traditional as possible. True to how I like to play - I do take away charge buster, so that special weapons can shine. You will start with Mega Ball though, which is a fantastic weapon! I do think the quality of this level set and the aesthetics is pretty high - I hope you will enjoy them and potentially try the originals as well.
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Level Theme: (Desert Artillery Base) - You infiltrate a hidden base under the quicksand. This level uses just a few gimmicks, but the enemy types will have you see the full potential of Napalm Man's arsenal. I will admit, this is probably the hardest boss fight of the entire set. While the room can crush him, it is a little tricky to pull that off.

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As this is a level pack, I do not intend for the robot masters to be played in any particular order. I always test the stages as buster only to ensure it's fair. I will say, the bosses this time generally do not have any weakness to mega buster. E-tanks can be found in all stages, with few being locked behind special weapon use.

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