557039 - Mm Adv Revisted - 02 Magnet Themepark - Created by Orangemeo
Recorded times for : 557039 - Mm Adv Revisted - 02 Magnet Themepark
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
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obderhode | 6m 11s069 | 14m 48s423 | 2 | 0 |
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orangemeo | 8m 9s277 | 8m 9s277 | 1 | 1 |
Description of that level
Overview: This is a level pack that takes a eight stages from my original 3 level packs (MM Adventure 1/2/3) and remixes them greatly. The goal with this pack was to get near classic legnth more often / refine the stage / and try to make them as traditional as possible. True to how I like to play - I do take away charge buster, so that special weapons can shine. You will start with Mega Ball though, which is a fantastic weapon! I do think the quality of this level set and the aesthetics is pretty high - I hope you will enjoy them and potentially try the originals as well.
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Level Theme: (Magnet Themepark) - You start off my travelling towards Magnet Man's new theme park. The level will challenge you with a few red/blue puzzles, magnet mechanics, and some other fitting "theme park" mechanics.
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As this is a level pack, I do not intend for the robot masters to be played in any particular order. I always test the stages as buster only to ensure it's fair. I will say, the bosses this time generally do not have any weakness to mega buster. E-tanks can be found in all stages, with few being locked behind special weapon use.
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Level Theme: (Magnet Themepark) - You start off my travelling towards Magnet Man's new theme park. The level will challenge you with a few red/blue puzzles, magnet mechanics, and some other fitting "theme park" mechanics.
--------------------------
As this is a level pack, I do not intend for the robot masters to be played in any particular order. I always test the stages as buster only to ensure it's fair. I will say, the bosses this time generally do not have any weakness to mega buster. E-tanks can be found in all stages, with few being locked behind special weapon use.
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