555621 - Mm Adv2 - Lv05 - Robot Warehouses Version 2 - Created by Orangemeo
Recorded times for : 555621 - Mm Adv2 - Lv05 - Robot Warehouses Version 2
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
orangemeo | 4m 56s580 | 10m 9s354 | 0 | 0 | |
obderhode | 7m 54s411 | 7m 54s411 | 1 | 1 |
Description of that level
This level has been revamped with improved enemy placement / various screen changes / and removal of annoying gimmicks to make it a much more enjoyable and cohesive experience.
Megaman Adventure 2: This is one of the robot masters of the second level set I've created. I've made substantial improvements to this one over the first: A much nicer weapon selection screen / secrets rarely gated by special weapons / and I've gotten better with enemy placements. I will say, each level is not ever intended to be a push-over though - as I do not find that fun. I think if you give each level a shot, you'll see just how fair and balanced it is. My checkpoints are always very fair and mechanics are always taught in safer environments. Hope you enjoy!
(As with the first one, this is intended to pick the weapons you have earned. All levels played with buster only upon testing and upload / then with special weapons to ensure balance.)
Level Theme: Robot Warehouses. My first level I made in MMA2 and I just love it. I think it has a fantastic difficulty curve and great enemy placement. The idea behind this level is just machinery/oil/ etc. I think the aesthetic fits nicely and this level has a very traditional feel to it. The ring platforms rarely lead you to death, but there is one screen in particular where it helps to fall from above onto it. (My GIF shows this being executed perfectly in my MMA2 post)
If you enjoy this one, Megaman Adventure 1 is complete as is Megaman Adventure 3. Similarly, a co-developed game called Megaman Voyage is completed as well which was worked on with user, Obderhode.
Megaman Adventure 2: This is one of the robot masters of the second level set I've created. I've made substantial improvements to this one over the first: A much nicer weapon selection screen / secrets rarely gated by special weapons / and I've gotten better with enemy placements. I will say, each level is not ever intended to be a push-over though - as I do not find that fun. I think if you give each level a shot, you'll see just how fair and balanced it is. My checkpoints are always very fair and mechanics are always taught in safer environments. Hope you enjoy!
(As with the first one, this is intended to pick the weapons you have earned. All levels played with buster only upon testing and upload / then with special weapons to ensure balance.)
Level Theme: Robot Warehouses. My first level I made in MMA2 and I just love it. I think it has a fantastic difficulty curve and great enemy placement. The idea behind this level is just machinery/oil/ etc. I think the aesthetic fits nicely and this level has a very traditional feel to it. The ring platforms rarely lead you to death, but there is one screen in particular where it helps to fall from above onto it. (My GIF shows this being executed perfectly in my MMA2 post)
If you enjoy this one, Megaman Adventure 1 is complete as is Megaman Adventure 3. Similarly, a co-developed game called Megaman Voyage is completed as well which was worked on with user, Obderhode.
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Last Levels uploaded by : Orangemeo
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563492 | 4m 21s786 | 11 3 |
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563491 | 5m 45s498 | 11 1 |
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563490 | 5m 24s442 | 10 3 |
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563482 | 4m 13s097 | 12 1 |
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563481 | 5m 3s718 | 12 4 |
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563479 | 4m 24s523 | 12 1 |
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563476 | 3m 56s793 | 14 1 |
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563473 | 4m 58s423 | 12 3 |
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563470 | 3m 40s731 | 13 1 |
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