554253 - Monsoon Man - Terror Of Turbulence - Created by Officialmemeguy


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Recorded times for : 554253 - Monsoon Man - Terror Of Turbulence

Runner Runner PB Total play time Total deaths Minimum clear deaths
ethervil 9m 4s832 9m 4s832 1 1
kymil 11m 46s460 41m 9s484 12 2
nico-nirva 19m 25s723 19m 25s723 9 9
dr_robo 5m 58s278 1

Comments

Posted by : officialmemeguy -
1
0

I appreciate the feedback, but I do want to note that all the rock pipis aside from the first one were spawners and weren't placed by hand and were on a timer instead. I do understand the spawners can lead to frustrating sequences at times and that I could've placed them by hand instead though.
Posted by : lancer_11 -
1
0

I wanna start off this comment positive, I really like the way some traditional conventions are broken with a rather interesting weapon of choice. At first I liked the ideas with the water changing and raft sections. But after the second checkpoint, and especially when the enemy count ramped up, the weapon soon became cumbersome and awkward to use. Speaking of enemies, some of the rock pipi placements were awful, I can't put it lightly, there was multiple times I tried to run through a rain section (which I like how it those ramp up) and just got a rock to the face and died for it. The variety was a bit lacking but it wasn't a bad selection of enemies by any means. The boss is probably most upsetting to me though. the 2 phase idea is there, but the execution of the second boss is just too frustrating, trying to hit tornado man while also dodging in water AND rain is just insane. I can see why you put health in the room, but it feels like a band-aid solution. If it ended at pirate man, which was relatively easy, it would of been a bit better. Overall, I like to see non-traditional ideas and traditional levels mix, a very unique idea at that, the execution was just lacking in my opinion.

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