553565 - Mm Adv2 - Lv05 - Robot Warehouses - Created by Orangemeo
Recorded times for : 553565 - Mm Adv2 - Lv05 - Robot Warehouses
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
obderhode | 6m 38s915 | 6m 38s915 | 2 | 2 | |
orangemeo | 6m 47s155 | 6m 47s155 | 1 | 1 | |
bielles52 | 5m 11s765 | 9 | |||
dr_robo | 1m 35s208 | 1 |
Description of that level
Megaman Adventure 2: This is one of the robot masters of the second level set I've created. I've made substantial improvements to this one over the first: A much nicer weapon selection screen / secrets rarely gated by special weapons / and I've gotten better with enemy placements. I will say, each level is not ever intended to be a push-over though - as I do not find that fun. I think if you give each level a shot, you'll see just how fair and balanced it is. My checkpoints are always very fair and mechanics are always taught in safer environments. Hope you enjoy!
(As with the first one, this is intended to pick the weapons you have earned. All levels played with buster only upon testing and upload / then with special weapons to ensure balance.)
Level Theme: Robot Warehouses. My first level I made in MMA2 and I just love it. I think it has a fantastic difficulty curve and great enemy placement. The only part that I can see some frustration is the room that has a large amount of "barrels" in it. There is a megaman shot block there. If you shoot out the entire bottom row, then the shot block, the solution was intended to be solved that way. If you happen to kill it, don't forget your pal Rush coil :)
If you enjoy this one, Megaman Adventure 1 is my first game and is of similar quality!
(As with the first one, this is intended to pick the weapons you have earned. All levels played with buster only upon testing and upload / then with special weapons to ensure balance.)
Level Theme: Robot Warehouses. My first level I made in MMA2 and I just love it. I think it has a fantastic difficulty curve and great enemy placement. The only part that I can see some frustration is the room that has a large amount of "barrels" in it. There is a megaman shot block there. If you shoot out the entire bottom row, then the shot block, the solution was intended to be solved that way. If you happen to kill it, don't forget your pal Rush coil :)
If you enjoy this one, Megaman Adventure 1 is my first game and is of similar quality!
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