501560 - Abandoned Projects - MMDT Breeze Woman - Created by Buster_2
Recorded times for : 501560 - Abandoned Projects - MMDT Breeze Woman
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
lunar chris | 17m 11s785 | 17m 11s785 | 19 | 19 |
Comments
Posted by : iwillwin -
Looking ahead I see two "woman" stages. Simp much? Didn't care much for the tileset on this one (that seems to be something you struggle with). It tends to look uninspired and clearly "not tengu man stage" ish. Like, how did you think blue tiles would look good in this level. Some mismangaed fan sections. They feel VERY finicky! Its managable with S.Adaptor but that shouldn't be a thing in a TRADITIONAL STAGE! You see it in the mini boss, the platforming sections, the stage in general. Finicky. The checkpoint placement sucks ass btw. Like, imagine putting a difficult platforming section the requires power stone after a miniboss- only to not place a checkpoint affter said mini boss. I adds nothing to the stage and only makes us fight the same shittly designed mini boss for a minute or so. The stage seemed to diaherra enemies all over the screen at times, even during tense platforming sections where you wouldn't want that shit to occur. I also didn't feel like I climaxed at any point. It starts and ends with no ultimate realization or cool setpiece.
I'm glad you abandoned this stage. It's good it got some downvotes, I've like to see more though.
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Looking ahead I see two "woman" stages. Simp much? Didn't care much for the tileset on this one (that seems to be something you struggle with). It tends to look uninspired and clearly "not tengu man stage" ish. Like, how did you think blue tiles would look good in this level. Some mismangaed fan sections. They feel VERY finicky! Its managable with S.Adaptor but that shouldn't be a thing in a TRADITIONAL STAGE! You see it in the mini boss, the platforming sections, the stage in general. Finicky. The checkpoint placement sucks ass btw. Like, imagine putting a difficult platforming section the requires power stone after a miniboss- only to not place a checkpoint affter said mini boss. I adds nothing to the stage and only makes us fight the same shittly designed mini boss for a minute or so. The stage seemed to diaherra enemies all over the screen at times, even during tense platforming sections where you wouldn't want that shit to occur. I also didn't feel like I climaxed at any point. It starts and ends with no ultimate realization or cool setpiece.
I'm glad you abandoned this stage. It's good it got some downvotes, I've like to see more though.
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