377376 - Frozen Factory -revamped- - Created by Zen
Recorded times for : 377376 - Frozen Factory -revamped-
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths | |
buried talent | 7m 35s182 | 7m 35s182 | 1 | 1 |
Comments
Posted by : iwillwin -
Yep just another "long" stage that exteneds itself with pointless filler. This stage could've ended by the ice Man Fight tbh. Speaking of Ice Man, that feel when the second boss encounter is easier than the first:
Like, the stage is structured like this, single section, vertical scrolling section, and repeat. No progression in diffoculty, it's mostly at a 5/10 in terms of difficulty and it stays that way. The enemy repeat the same way over and over, you do realize you can use (AND SHOULD) use more than 5 enemies in a long stage like this? You might say that good levels use a small enemy set to legitmately test the players skill, or some BULLSHIT like that. If you think this, please stop talking out of your ass and just talk about games you do know about, like touhou... Mega Man was always known for it's enemy variety. You will also notice that the GOOD fan games use type of mindset to their advantage (See Theskipper1995 or Rock N' Roll). VERY few stage creators can make this small design work, so if you can't pull it off, don't do it. Not like you give a rat's ass anyway...
Again, why do I have weapons? It's one of those stages where I tested the weapons just to see if they work, and there's no point in using them. Huh...
Overall, not much of an improvment over your other garbage levels. Quit making levels, quit game design becuase you are shit, and please FUCK off from this game.
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Yep just another "long" stage that exteneds itself with pointless filler. This stage could've ended by the ice Man Fight tbh. Speaking of Ice Man, that feel when the second boss encounter is easier than the first:
Like, the stage is structured like this, single section, vertical scrolling section, and repeat. No progression in diffoculty, it's mostly at a 5/10 in terms of difficulty and it stays that way. The enemy repeat the same way over and over, you do realize you can use (AND SHOULD) use more than 5 enemies in a long stage like this? You might say that good levels use a small enemy set to legitmately test the players skill, or some BULLSHIT like that. If you think this, please stop talking out of your ass and just talk about games you do know about, like touhou... Mega Man was always known for it's enemy variety. You will also notice that the GOOD fan games use type of mindset to their advantage (See Theskipper1995 or Rock N' Roll). VERY few stage creators can make this small design work, so if you can't pull it off, don't do it. Not like you give a rat's ass anyway...
Again, why do I have weapons? It's one of those stages where I tested the weapons just to see if they work, and there's no point in using them. Huh...
Overall, not much of an improvment over your other garbage levels. Quit making levels, quit game design becuase you are shit, and please FUCK off from this game.
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